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On March 10th, a Version 1.0.1 patch released which fixed some bugs and glitches that were found in the game.
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Equip all of Dante's weapons at once: The second, revealed on January 30, was the ability to switch between all unlocked weapons at any time with a new Radial Menu option in Free Style mode.Style Switching: The first of these features, revealed on January 16, was Style Switching with directional buttons in a new Free Style mode.On Januproducer Matt Walker announced three extra features would be coming to the Switch version:
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It was released Februworldwide, available as a digital download only, both separately and as a part of the Devil May Cry Triple Pack bundle. On Novemthe Special Edition was announced for the Nintendo Switch, following the previous two installments. However, to compensate for that, a new Super Legendary Dark Knight costume was added which preserves the glitch. The Super glitch in the first game was corrected so that Quicksilver and Doppelganger still drain energy, even while using the Super costumes.Vergil can also fight him, although it is not mandatory for him either. Three boss fights were created for Dante to fight the Jester character - the first of these is mandatory, while the next two are optional.The "Demo Digest" mode was added, allowing the player to view any previously seen cutscene along with a hidden scene from the main menu.The Bloody Palace from Devil May Cry 2 was also added, though it ends at the 9999th floor instead of restarting, and beating it with either character allows them to obtain their first Super costume without completing the Very Hard mode.The game difficulty modes were shifted down so that the Special Edition's Normal mode is equivalent to the original's Easy mode, and a new Very Hard mode was added to replace the original Hard mode.Players have nicknamed the character "Vante" to resolve confusion. He also still fights a "Vergil" boss three times, however, this boss has a red coat to differentiate it from player Vergil. He plays through the same levels as Dante but without the voiced cutscenes and behaves like him during scripted scenes. Vergil fights with only 3 melee weapons ( Yamato, Beowulf, and Force Edge) and only has one style, Dark Slayer.


Swordmaster focuses on Devil Arms/melee combat.

They essentially increase Dante's speed and helps increase the Stylish gauge by using such evasive abilities. Trickster focuses on evasion techniques, allowing the player to deftly dodge attacks of any kind.
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In addition, players are free to choose how to go about each mission through Styles, which change the way Dante fights, thus allowing diverse ways to gain Stylish points. If the player takes any damage, the gauge will be reset at a lower level and if the same attack is repeated over and over again, the gauge will not increase until a new one is performed. As players land successful hits and dodge attacks, the gauge increases. The Stylish Rank is now represented by a gauge. Players can now switch between both Devil Arms and firearms with the R2 and L2 buttons, allowing for a very powerful and stylish string of combos. As such, combat is much more intense and faster than before. Unlike the first and second game, Devil May Cry 3 puts much more emphasis on style rather than simple demon slaying. Devil May Cry 3 plays very differently from its predecessors although the premise still remains the same: slaying demons while solving puzzles to progress through the levels.
