

Sometimes its impossible to fix distortion and chromatic aberration because the horizontal center of lenses don't match horizontal center of the phone, that means that the Polynomial_Barrel_Distortion distortion will be shifted up or down in dependence of the phone size, when you have a smaller phone you can place something at the bottom to lift it up a little bit, but even doing so is not very precise, and with a bigger phone you sadly can't do anything with this. That problem occurs mostly on custom 3d headsets with different size of phones. Now I want to mention about another problem and why some people cannot fix distortion and chromatic aberration. Thank you BlueSkyKnight for adding the 2nd distortion coefficients.
#Gtr2 fov update#
The update should be up in the next few hours since I need to fix an other shader.

I will Add K1 back in the newest shader 1.3.

K2 Lens Distortion should be controllable. More than that Polynomial_Barrel_Distortion shader is better than cardboard profile as it allows you also to fix the chromatic aberration.Ĭan you tell me what Polynomial_Barrel_Distortion attributes are equivalent to cardboard distortion 1,2 coefficients? I'm using Bobovr Z4 with a 5.1" phone and people created several profiles for it using this site: vr./cardboard/viewerprofilegenerator.Ī google cardboard profile looks like this:Ĭould I set up Polynomial_Barrel_Distortion.fx shader using above settings? Especially distortion coefficients. Could you help me with distortion settings for a specific VR headset? Please Log in or Create an account to join the conversation. No Off - Would be Don't use any Auto setting.Ġ.150-0.200 -Would be The range you can set it. ZDP Range is the range where you should set Zero Parallax Distance. N is Normal, I is Inverted, NH is Normal Half, and IH is Inverted Half. Ya I readjusted the setting for your Game. One more thing, at GitHub it still says 1.9.5 at the top, ought to be 1.9.8 now. ZDP Range = Zero Parallax Distance / with a range setting of something in the interval 0.450 - 0.550 I'll try out this later, I have to get some sleep here now! Once again, THANKS!Įdit this a correct interpretation of the following in Game_Settings.txt for ETS2?Īuto T = Auto Zero Parallax Distance Power / with alternatives Normal and Off Thanks crosire!Įdit: I already tested your 1.9.9 version and IT IS WORKING splendidly!!!!Īnd thank you for adding the parameters for ETS2 to the Game_Settings.txt!!!! BJensie wrote: I switched to Performance mode and it worked, so BlueSkyKnight, tell me when I can test again.
