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Gtr2 fov
Gtr2 fov













gtr2 fov

Sometimes its impossible to fix distortion and chromatic aberration because the horizontal center of lenses don't match horizontal center of the phone, that means that the Polynomial_Barrel_Distortion distortion will be shifted up or down in dependence of the phone size, when you have a smaller phone you can place something at the bottom to lift it up a little bit, but even doing so is not very precise, and with a bigger phone you sadly can't do anything with this. That problem occurs mostly on custom 3d headsets with different size of phones. Now I want to mention about another problem and why some people cannot fix distortion and chromatic aberration. Thank you BlueSkyKnight for adding the 2nd distortion coefficients.

#Gtr2 fov update#

The update should be up in the next few hours since I need to fix an other shader.

gtr2 fov

I will Add K1 back in the newest shader 1.3.

gtr2 fov

K2 Lens Distortion should be controllable. More than that Polynomial_Barrel_Distortion shader is better than cardboard profile as it allows you also to fix the chromatic aberration.Ĭan you tell me what Polynomial_Barrel_Distortion attributes are equivalent to cardboard distortion 1,2 coefficients? I'm using Bobovr Z4 with a 5.1" phone and people created several profiles for it using this site: vr./cardboard/viewerprofilegenerator.Ī google cardboard profile looks like this:Ĭould I set up Polynomial_Barrel_Distortion.fx shader using above settings? Especially distortion coefficients. Could you help me with distortion settings for a specific VR headset? Please Log in or Create an account to join the conversation. No Off - Would be Don't use any Auto setting.Ġ.150-0.200 -Would be The range you can set it. ZDP Range is the range where you should set Zero Parallax Distance. N is Normal, I is Inverted, NH is Normal Half, and IH is Inverted Half. Ya I readjusted the setting for your Game. One more thing, at GitHub it still says 1.9.5 at the top, ought to be 1.9.8 now. ZDP Range = Zero Parallax Distance / with a range setting of something in the interval 0.450 - 0.550 I'll try out this later, I have to get some sleep here now! Once again, THANKS!Įdit this a correct interpretation of the following in Game_Settings.txt for ETS2?Īuto T = Auto Zero Parallax Distance Power / with alternatives Normal and Off Thanks crosire!Įdit: I already tested your 1.9.9 version and IT IS WORKING splendidly!!!!Īnd thank you for adding the parameters for ETS2 to the Game_Settings.txt!!!! BJensie wrote: I switched to Performance mode and it worked, so BlueSkyKnight, tell me when I can test again.















Gtr2 fov